package org.clockworkmages.games.anno1186;


/**
 * Container for all the static references that need to be accessible from any
 * place in the code.
 * 
 * TODO not the prettiest solution, but I don't see any alternatives.
 * ThreadLocal wouldn't be much prettier.
 * 
 * @author Tom
 */
public class Game {

	// Game data:
	// public static GameData gameData;
	//
	// public static GameState gameState;

	// graphical resources used in generic objects (Situations and Options)

	// public static Map<String, ImageIcon> imageIcons = new HashMap<String,
	// ImageIcon>();

	// UI objects:
	// public static AnimatedTextPane textPane;
	//
	// public static InfoTextPane statsPane;
	//
	// public static JList<Option> optionList;
	//
	// public static JTextField optionTextInput;
	//
	// public static OptionTextInputKeyListener optionTextInputKeyListener;
	//
	// public static JPanel optionCardPanel;
}
